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Carol Sung
Carol Sung
Senior Hard Surface Artist @ Respawn Entertainment
Vancouver, Canada

Skills

Hard Surface ModelingPBR TexturingPhotographyGraphic DesignMotion GraphicsVideo Editinggame art

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
3ds Max
3ds Max
Blender
Blender
Fusion 360
Fusion 360
Keyshot
Keyshot
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Adobe Lightroom
Adobe Lightroom
Illustrator
Illustrator
Premiere
Premiere

Productions

    • Video Game
      APEX Legends
    • Year
      2021
    • Role
      Senior Hard Surface Artist
    • Company
      Respawn Entertainment | EA
    • Video Game
      FIFA 20
    • Year
      2019
    • Role
      Senior Artist
    • Company
      EA Vancouver
    • Video Game
      Capcom Unannounced Title
    • Year
      2018
    • Role
      Senior Vehicle and Weapon Artist
    • Company
      Capcom Vancouver
    • Video Game
      Dead Rising 4
    • Year
      2016
    • Role
      Senior Vehicle Artist
    • Company
      Capcom Vancouver
    • Video Game
      Dead Rising 3
    • Year
      2013
    • Role
      Senior Vehicle Artist
    • Company
      Capcom Vancouver
    • Video Game
      Sleeping Dogs
    • Year
      2012
    • Role
      Senior Vehicle Artist
    • Company
      United Front Games
    • Video Game
      Need for Speed: Undercover
    • Year
      2008
    • Role
      Senior Vehicle Artist
    • Company
      Electronic Arts Black Box
    • Video Game
      Need for Speed: ProStreet
    • Year
      2007
    • Role
      Senior Vehicle Artist
    • Company
      Electronic Arts Black Box
    • Video Game
      Need for Speed: Carbon
    • Year
      2006
    • Role
      Vehicle Artist
    • Company
      Electronic Arts Black Box
    • Video Game
      Need for Speed: Most Wanted
    • Year
      2005
    • Role
      Vehicle Artist
    • Company
      Electronic Arts Black Box
    • Video Game
      Need for Speed: Underground 2
    • Year
      2004
    • Role
      Vehicle Artist
    • Company
      Electronic Arts Black Box

Experience

  • Senior Artist at Respawn Entertainment | EA
    Vancouver, Canada
    November 2018 - Present

  • Senior Vehicle/Weapon Artist at Capcom Vancouver
    Burnaby, Canada
    June 2011 - September 2018

    Responsibilities: Vehicle Design, Vehicle/Weapon Modeling/Texturing, VTAR Setup, PBR Shader Development and Workflow Integration, Outsource Benchmark Document, Outsource Point of Contact, Junior Artists Mentoring

  • Senior Vehicle Artist at United Front Games
    Vancouver, Canada
    February 2009 - February 2011

    Responsibilities: Vehicle Design, Vehicle Modeling, Visual Quality Standard Setup, Outsource Benchmark Document, Outsource Point of Contact, Outsource Assets Review, Pipeline Integration, Decal Design

  • Intermediate Vehicle Artist at Electronic Arts Black Box
    Vancouver, Canada
    May 2004 - January 2009

    Responsibilities: Vehicle Modeling, Outsource Point of Contact, Outsource Assets Review, Outsource On-site Training, Pipeline Integration